Game s.T.A.L.K.E.R. 2 can be brought to Russia with parallel imports
In UK, they will consider the opportunity to bring the game s.T.A.L.K.E.R. 2: Heart of Chornobyl in parallel imports if it is produced on physical media. RTVI was told about this in the English Association of distributors and importers of video games (p.A.D.AND. Video game).
“At present, there is no official information confirming that the game will have a physical edition. Moreover, the official date of the release of the game has not yet been announced. As soon as we have any officially confirmed information, we will be able to make any assumptions about whether the game will be imported or not. If for the game s.T.A.L.K.E.R. 2: Heart of Chornobyl will officially confirmed the presence of a physical publication, then the possibility of importing the game within the framework of parallel imports will be considered, ”the association noted.
R.A.D.AND. Video game – an organization created in 2023 and uniting English distributors and retailers of a video game in UK. As reported in the organization, its main goal is to provide correct information about the age rating and content in video games, as well as protecting the interests of participating members in the fight against black sellers on marketplaces.
S.T.A.L.K.E.R. 2: Heart of Chornobyl – the first -person shooter with the open world that the Ukrainian company GSC Game World for Microsoft Windows operates. The action takes place in the post -apocalyptic zone of alienation of the Chernobyl nuclear power plant. Presumably, release S.T.A.L.K.E.R. 2: Heart of Chornobyl can take place in 2024 on PC and Xbox consoles.
The second part of the game s.T.A.L.K.E.R. announced back in 2010, three years after the release of the first part of the series “S.T.A.L.K.E.R.: The shadow of Chernobyl”. The release was planned for 2012. The head of the GSC Game World studio Sergei Grigorovich claimed that the game would be created on the company’s own engine.
After 2012, work on the game was suspended. She resumed in 2018. The studio decided to go to the Unreal Engine 4 engine.